Can I Add a Class Again if Dropped Ncc
Apogee Class
Design by Michael Zurek
Type: Explorer
Beginning commissioned: 2432
Length: 338.7m
Width: 130m
Height: 63m
Decks: 14
Displacement: 650000t
Complement: 24 officers + 108 crew
Speed: Warp 9 (cruise), Warp 9.ninety (max.), Warp 9.923 (max. emergency)
Sublight speed: 0.65c (max.)
Armament: 12 type 10-five collimated quantum phaser arrays, 4 mk-100 direct fire quantum torpedo tubes (two forward, 2 aft)
Defense: fs md-12 regenerative mult-layer shields, cx-01 ablative armor grid, ac-4 adaptive camouflage grid
Embarked craft: 4 shuttlecraft, 2 workpods, 1 aeroshuttle
In the early 25 century Starfleet began designing a replacement for the crumbling Intrepid class ship. After years of studying the sensor logs brought back from the Delta Quadrant a design was excepted. Designated the Apogee form the starting time shakedown run in 2428 proved very successful, boasting high warp capabilities. With Borg influenced sensors and improved planetfall systems, the start vessel went into service in 2432. The United states of americaS.Apogee NX-82710 paved the way for nine more vessels of this class to be built: UsS.Valor NCC-82720, UsSouth.Akron NCC-82730, U.Due south.South. Shelby NCC-82740, U.S.Southward.Solaris NCC-82750, UsS.Pinnacle NCC-82760, U.South.South. La Grange NCC-82770, U.South.S. Providence NCC-82780, U.s.S. Sheridan NCC-82790.
Atlas Course
Pattern past Alec
Type: Deterrence explorer/diplomatic cruiser
Get-go commissioned: 2390
Length: 1008m
Width: 366m
Height: 144m
Decks: 40
Displacement: 5600000t
Complement: 54 officers + 1456 crew, evacuation limit: 4140
Speed: Warp 7.5 (prowl), Warp 9.two (max.), Warp 9.5 (max. emergency)
Sublight speed: 0.45c (max.)
Armament: fourteen Type-XII phaser arrays, four bespeak defense dual phaser arrays, iii betoken defense phaser arrays, one Atlas-type revolving six-barrel quantum torpedo magazine (dorsal) with 850 quantum torpedoes, 1 rapid burn breakthrough torpedo turret (ventral) with 750 quantum torpedoes, 6 burst burn quantum torpedo bays with 100 breakthrough torpedoes each, anti-Affair spread emitter
Defense: High-impact auto-modulated quad-matrix shield organization (8,250,000 terajoule), heavy tetraburnium double hull plus 15cm high density ablative armor, ablative armor generators, high level structural integrity field
Embarked arts and crafts: 2 Danube-class runabouts, two Venture-class runabouts, five Blazon-ix personnel shuttles, five Type-x cargo shuttles, ane Argo-grade runabout, 2 custom runabouts or six custom shuttles, 1 helm's yacht
The Atlas-E course, which is the finalized Atlas class was created in response to a need for a powerful uppercase vessel with the firepower and defenses to enable it to face off confronting enemy dreadnaught type vessels at a diminished disadvantage. A ship that could too double every bit a diplomatic platform every bit well every bit an apparatus of deterrence. The near noticeable feature of the Atlas course is the Atlas-S class separation saucer that is imbedded into the Atlas'due south main saucer.
Atlas-S Grade
Blueprint by Alec
Blazon: Escape vehicle/multi-purpose mobile headquarters
Beginning commissioned: 2390
Length: 214m
Width: 170m
Peak: 52m
Decks: fifteen
Displacement: 241280t
Complement: 11 officers + 137 crew, evacuation limit: 1540
Speed: Warp 2.8 (cruise), Warp 3.ix (max.), Warp 6.0 (max. emergency)
Sublight speed: 0.55c (max.)
Armament: 3 Type-Eleven phaser arrays (total output 65,000 TW), one Atlas type revolving half-dozen-barrel quantum torpedo mag with 850 quantum torpedoes, anti-Matter spread emitter
Defence force: High-impact machine-modulated unimatrix shield arrangement (v,565,000 terajoule), heavy tetraburnium double hull plus 15 cm high density ablative armor, medium level structural integrity field
Embarked arts and crafts: two Danube-course runabouts
The Atlas-S class is not really a send of itself, simply rather a separable saucer unit that belongs to the Atlas-form cruiser. When information technology is separated, due to possible evacuation of its mothership, it is fully autonomous, simply lacks effectual range due to its lacking speed. Information technology however does possess its ain deflector assortment, contains 3 of the Atlas-course's phaser arrays and has the Atlas-class'due south revolving half dozen-butt breakthrough torpedo magazine. Due to its integration with the Atlas, information technology also inherited function of its rather heavy defensive and armor capabilities. Information technology still possesses sufficient space and emergency evacuation accommodations to business firm and protect the Atlas's unabridged crew. Information technology is possible that Starfleet will launch a more autonomous version of the Atlas-S afterwards in time, due to its untapped potential equally a mobile headquarters for Starfleet operations.
Cartier Class
Design past Nick
No specs available
No description
Constable Form
Design by Phil Sherman
Type: Corvette
First commissioned: 2430
Length: 181m
Width: 114m
Summit: 33m
Decks: 11
Displacement: 135000t
Complement: twenty officers + l coiffure, evacuation limit: 200
Speed: Warp 8.5 (cruise), Warp viii.ix (max.), Warp nine.2 (max. emergency)
Sublight speed: 0.8c (max.)
Armament: Phalanx torpedo launcher arrangement
Defense: Networked phaser grid, trans-phasic shielding organisation
Embarked craft: two modified Tiberius class shuttles
The Lawman class star ships or corvettes are designed for patrol and station/planetary defense. The Constable class patrol ship is ordinarily deployed in groups of iii, to allow multi vector capabilities. Conditions on the Lawman class are adequate for comfortable living, simply by no means as luxurious as some of the larger vessels. Some things had to exist sacrificed due to space requirements, but there is one holo-deck for recreation.
Cruise warp of the Constable class corvette is eight.v; however the ship is also equipped with trans-warp-conduit drive (TWCD) assuasive her move vast distances in just a few minutes. The TWCD is a proto-type; therefore information technology is not the main form of FTL travel. The TWCD is only used on an �as needed� basis, unremarkably during crisis/emergency situations.
The main offensive weapon of the Constable class is her torpedo launcher. The Phalanx can fire a burst of up to half dozen torpedoes per second. A standard, full volley is a 2 second outburst of 12 torpedoes, but the maximum torpedoes that can be fired during a single frontward volley is 36. During situations of assailment, such every bit war, she can exist loaded with a maximum of 400 torpedoes. 80 of the more than powerful quantum torpedoes are normally on mitt for the actually tough situations, but, if it is deemed needed, the Captain and at least ane of his senior officers (or two of the senior officers if the Captain is incapacitated), can deploy the nearly deadly of torpedoes. The Phased Photon Torpedo (PPT) has an internal phasing device, which phases it out of normal space and can be used in one of two ways. Firstly, information technology can be programmed to run on internal power and stage back into space at a specific indicate, such equally an enemy vessels warp core. Simply this is only useful against slow vessels or stationary targets. Secondly, when launched, the torpedo extends temporal coils approximately 15mm outside of its crush, it is also charged with an energy pulse which feeds the phasing device via the coils. The torpedo phases out of normal space leaving the coils in transition, half in normal space, one-half phased. When the torpedo comes in contact with shields, the temporal coils and the free energy pulse are sheared off, leaving the torpedo to phase dorsum into normal space just in time to slam into the hull. If no shields are up, then the coils and pulse are sheared off on the hull, and the torpedo phases back inside of the target.
The Type XII phaser arrays are standard planetary defence phasers, adapted for starship employ, the output is roughly 6000 terawatts. These phaser arrays have the Reaper (AAF) organisation installed on them. When the Reaper organisation is engaged, the phasers will automobile acquire and fire on any target within range, which does not accept a "friendly" signature. The system is designed to defeat incoming torpedoes.
The chief defense system is the Nanite repair systems (NRS) are automatically activated if the harm to the armor dips beneath fourscore%, which substantially lessens the rate of degradation under fire, but takes fourth dimension to repair the panels (roughly 25% per hour max.); withal, nanites can be diverted from other sections to augment and speed the process.
The maximum absorption of the metaphasic shielding is 18000 joules per emitter, with 5000 joules per minute regenerative rate. At that place are eleven primary emitters, 11 secondary and 3 supplemental emitters on each ship. The supplemental emitters augment the forrad weapons, shuttle bay, and engineering science sections to add extra protection.
Torsten designed the original Tiberius shuttle, which was modified for utilize in this ship.
Delphis (Two) Grade
Design by Michael Dugas
Type: Large exploratory cruiser (CKE)
First commissioned: 2384
Length: 717m
Width: 275m
Height: 80m
Decks: 26
Deportation: 4390000t
Complement: 145 officers + 455 coiffure, evacuation limit: 5700
Speed: Warp nine.20 (prowl), Warp 9.90 (max.), Warp 9.985 (max. emergency)
Sublight speed: 0.95c (max.)
Armament: Type XII phaser ring; Type XV pulse phaser cannon; Mk 80 photon torpedoes; Blazon Iv quantum torpedoes
Defence force: CIDSS-5 deflector; FSQ-four shields; FPCE-2 cloaking engineering science
Embarked craft: runabouts (two), shuttles - cargo (5), shuttles - personnel (5), shuttlepods (10), Valkyrie fighters (12)
The Delphis (II) class cruiser was developed as one of the possible classes to succeed the Galaxy grade cruiser equally the flagship the fleet. It was developed jointly with the Nova, Intrepid, and Sovereign classes. Incorporating a revolutionary warp nacelle design, the Delphis (Two) class embraced the concepts of the variable geometry warp drive, without the vulnerabilities of having to motion the actual warp nacelles.
With the pick of the Sovereign class as the newest USS Enterprise, and the successful trials of the Intrepid course, the Delphis project was quickly falling out of the race. The destruction of the first Delphis class transport, the USS Delphis [NX 71000] during spaceframe trials was the terminal blow against the project. However, the ASDB had almost completed the 2nd spaceframe [NX 71001] and was given the greenish light to complete and test the vessel. The first operational Delphis class ship, USS Alexandretta [NCC 71001] was quietly commissioned and completed her initial 2 year shakedown cruise before being lost in the Gamma Quadrant. The ASDB adult a 2d ship for additional testing, USS White Star [NX 71012]. The White Star was commissioned and has been serving Starfleet with honor.
Enterprise Report
Design by Steven Haack
NCC-1701 (commemorative, preliminary designation)
The Enterprise every bit a proposed design and is the culmination of many schools of thought within the Federation and Starfleet. If developed, her part would make full an expanding void between the quest for cognition which has been synonymous with the Federation since its inception, and the need for constructive defensive capabilities. With recent incursions within Federation space and surrounding its borders, it has become increasingly difficult to focus on pure exploration. The Enterprise would be built to re-emphasize Starfleet'south office as an organization of peace.
Many within Starfleet accept objected to the employ of a Sovereign Class vessel as the Federation flagship and consider it "too aggressive" with its obvious blueprint objective being that of a "defensive workhorse". Indeed, it has been thought that a new design will someday be required to
properly showcase the benevolent mission of Starfleet. Engineers and designers project that this vessel, if completed would supersede the Sovereign class Enterprise within xv-20 years. A development project was presently begun, with the focus being:
1. Design a vessel integrating all the latest technology, particularly that caused past Voyager while in the Delta quadrant.
2. Re-integrating crew family accommodations for long missions.
3. A vessel large enough to house multiple research facilities (perhaps the largest amount ever placed on a Starfleet vessel)
4. A vessel with low-profile weaponry, equipped with low "stealth" energy
signatures.
v. Shielding capable of withstanding heavy attack, without necessarily using methods of "hostile date"
Flux Class
Pattern past Robert Kernke
No specs available
No description
Galatea Form
Design by Rob
No specs available
This is a warship, designed in the treaty of the Borg, Klingons, and Federation in an attempt to stop Species 8472 in the yr 2599.
Hecate Form
Design by David Lovejoy
Type: Picket/escort
Length: 183m
Beam: 200m
Pinnacle: 60m
Decks: 6 (+2 maintenance tubes)
Crew complement: 81
Max. speed: Warp nine.997 (for vi hrs)
No description
Heret Class
Design by Noah
Type: Presidential transport / explorer
First deputed: 2459
Length: 173m
Width: 97m
Height: 35m
Complement: 22 officers + 61 crew, evacuation limit: 300
Speed: Warp 8.v (cruise), Warp 9.82 (max.), Warp nine.983 (max. emergency)
Sublight speed: 0.76c (max.)
Armament: 3 type-15, half dozen blazon-X, 2 torpedo turrets, i torpedo launcher
Defense: ablative armor, MLSS and double tritanium hull
Embarked arts and crafts: 1 executive grade runabout and iv evacuation shuttles in auxiliary shuttle trophy
The Heret grade is named afterwards an Egyptian goddess whose name ways, "She who is above the spirits", clearly indicating her dominating strength in the afterlife.
During the Dominion State of war and the Changeling scare on Earth the demand was realized for a starship that could safely transport the president to any surface area of space in an emergency as well equally a pocket-size multi purpose starship with enhanced defensive systems. Such a vessel would have to be very small, well armed, fifty-fifty better armored and equipped with unique advancements that allow it to serve as a mobile command center.
A request for a blueprint was sent out to all the major shipyards and one was accepted. When using the sensor disruptor the executive class operates solely on the singularity. It incorporates Borg technology as well with ablative armor and stellar cartography. It is equipped with three type 15 and six type X phasers as well as two torpedo turrets and one torpedo cannon. As a diplomatic starship it has ii conference rooms and two observatories as well as an extensive encryption network. The massive energy consumption used by the ship�s systems is supplied by a hybrid warp core and breakthrough singularity every bit a presidential escort the shields are double layered and the ablative armor is double that used on Sovereign class vessels when deployed. A sensor disruptor was developed singularly for this vessel using captured Borg, Romulan and Dominion devices.
Another unique technology developed for the class was a blazon of holo-projector system that tin projection an entire fleet of Federation ships or a field of droppings that makes it seem similar the Heret has been destroyed. The Heret uses these 2 systems in conjunction to fool enemy ships. The Heret also uses probes equipped with these technologies to send ships away from the Heret class vessel while at warp speed. These systems even so are not ever adequate to ward off enemy forces, considering the fake ships merely appear out of thin space if the enemy takes tabs of the federation forces they will notice the rapid appearance of a armada and thus realize that the armada is a fake.
Holland Class
Design past BorgMan, description by USS Paladin
Proposed: 2402
Deputed: 2409
Length: 22m
Pinnacle: iv.5m
Width: four.5m
Coiffure: 1-four, max. evacuation capacity of xxx
War speed: Warp 9.2 (max.), Warp viii.3 (max. prowl), Warp 6 (cruise)
Armament: 1x micro quantum torpedo launcher (fore), 4x Type-Seven phaser arrays (2x ventral, 2x dorsal)
The Holland replaced the long-lived Danube as Starfleet's Runabout of choice. Slightly smaller merely much more capable than its predecessor, the Holland reaches new heights in terms of speed, firepower, and efficiency. The design stage lasted 6 years, a long time for a small craft. Twenty prototypes were produced and tested rigorously for over a year, and the class was fully certified in 2409.
The interior is laid out then equally to maximize usable infinite. Crammed into the arts and crafts is a small bridge, storage closet and arsenal, lavatory, 4 modest bunks, a replicator, and a transporter. The ship is non altogether dissimilar to the Delta Flyer in terms of interior arrangement. The ship can achieve a baking (for a shuttlecraft) top speed of Warp ix.2, with a maximum sustainable cruise of Warp viii.3. Normal cruise speed is a respectable Warp half dozen. Sublight speed is significantly better than the Danube, and maneuverability is improved cheers to the Holland'southward more meaty, integrated shape. In the event of an overload, a section of the nose can pop off, and the warp core may be ejected. A quarter of Type-Vii phaser arrays, 2 mounted on the transport'due south back and the other two on its underside provide primary defense, with a single micro Quantum torpedo launcher recessed in a panel in the olfactory organ. Regenerative shielding protects the arts and crafts, though its all-time defence force confronting larger ships is its speed and small size.
Unlike the Danube, the Holland is not capable of mounting mission specific packages. However, the general purpose craft is capable of easily realigning its sensors or integrating small additions to its sensor package. The main computer core tin firm two additional memory blocks or a total iv gel packs for storage space or needed computer processing power, respectively.
Incursion Grade
Design past Capt. W. Harris
Type: Heavy cruiser
Length: 370m
Elevation: 59m
Deck count: xiv
Crew complement: thirty officers; 90 enlisted
Power Plant: ane 8,500+ cochrane quantum consecration core feeding 2 nacelles; 10 Class-Viii impulse fusion power plants
Speed: 9,800 m/s^2 (sublight); Warp 9.v (prowl); Warp 9.98 (maximum); Warp 9.9905 for 36 hours (outburst); 160,000 TSL (slipstream)
Armament: half-dozen Type-14 heavy phaser arrays; 10 Blazon-12 phaser arrays; five Class-VI burst-burn torpedo launchers; 900 quantum torpedoes; 20 transphasic torpedoes;
Defense: regenerative shields (10.0 exajoules); ablative armor (21.0 centimeters)
Special technology: Borg transwarp bulldoze, enhanced impulse engines, adaptive shields
The Incursion-class vessel was commissioned past Starfleet Intelligence equally a testbed of captured Borg engineering science in the aftermath of the Collective's destruction.
Independence Class
Blueprint by Sam Kowal
Blazon: Enhanced deterrence explorer
Commencement commissioned: 2517
Length: 794m
Width: 478m
Height: 98m
Decks: 14
Displacement: 5333000t
Complement: 350 officers + 1100 crew, evacuation limit: 18000
Speed: QV 3 (cruise), QV (max.), QV 4.95 (max. emergency)
Sublight speed: 0.9999c (max.)
Ammunition: 10x Type XV monophasic emitters, 4x graviton torpedo launchers, 4x transphasic torpedo launchers, polaron beam emitter
Defence force: Chronophasic shield generator (Chapters v,312,000,000 terajoules), yiterium hull, 1cm tribaltic armor, polaric molecular bond enhancer
The Independence class starship was introduced on Stardate 194038.35. Increased concerns of confrontation with the "Sphere Builders" forced Starfleet to testbed many new technologies in the Independence class. With the loss of the Enterprise-H in a skirmish with the Seronites, Starfleet canonical the commission of the 2nd Independence class starship, the USS Enterprise, NCC-1701-I on Stardate 194586.19. The Enterprise and her sister send, the USS Independence NX-307781 (registry later changed to NCC), were out fitted with the new technology, including the newly developed
Chronophasic shielding: Upon touch on, these shields spread damage out over not only the concrete area of the shield but across fourth dimension, and across several phases, significantly reducing the load on the shield.
Yterium: Modern crystalline metal developed by Starfleet Breakthrough Mechanics department. Element no. 174.
Tribaltic armor: Incredibly dense boson condensate, and incredibly resilient to change in state, a single cm of the armor volition misemploy the energy of an attack beyond the unabridged hull.
Polaric bond enhancer: Essentially an ultra-SIF that works on a much much finer level, increasing the bond between the subatomic particles that make up atoms.
Breakthrough drive: A new generation of quantum skid stream drive, allows the send to travel at unimaginable speeds. The invention of the quantum drive several decades earlier, caused for a new warp scale to get employed.
QV stands for Quantum Velocity:
QV 1 = Warp nine.9
QV 2 = Warp 9.99
QV 3 = Warp ix.999
QV 4 = Warp nine.9999
QV five = Warp nine.99999
QV half dozen = Warp 9.999999
QV seven = Warp ix.9999999
QV 8 = Warp ix.99999999
QV 9 = Warp 9.999999999
Despite being labeled an enhanced deterrence explorer, the ships secondary mission is more militaristic, so the transport is complemented by Starfleet'due south finest weaponry including about notably the graviton torpedo. This device works by disrupting the gravitons in an enemy vessels hull, causing the ship to come apart at a subatomic level. This transport represents the finest Starfleet has to offer. May it soar many long years exploring our universe, and defending the Federation's citizens, and the freedoms they enjoy.
Innovation Class
Design by Chris
Type: Explorer
Length: 500m
Speed: Warp 9.97 (cruise, 4956c); Warp 9.995 (max., 19910c)
Crew: 450
The Innovation is a post-TNG era exploration, enquiry, and rescue vessel. Much of her bones theory was developed during the 2360s, simply actual construction didn't begin until the late 2380s. The return to Federation Space of the U.s.S. Voyager too stimulated a number of starship breakthroughs, and the Innovation is the beneficiary of much of this research.
Kamome Class
Blueprint by EMH
Speed: Warp nine.ix (max.)
Coiffure complement: 130
No description
Laninia Grade
Design by GIB
Length: 720m
Width: 260m
Tiptop: 60m
Weapons: 10 phaser banks, 1 front phaser cannon, 2 front and aft breakthrough torpedo launchers
1 pair of interdimensional gate generators, dimensional stabilisation grid
This is a design report of a transport that may exist built when the technology for interdimensional travel volition be available (quantum expected afterwards 2400).
Mephistopheles Class
Design past Paul Weaver
Type: Tactical explorer
Showtime commissioned: 2415
Length: 688m
Width: 275m
Height: 92m
Decks: 21
Deportation: iii,135,000t
Complement: 65 officers + 340 coiffure, evacuation limit: 6800
Speed: Warp 9.79 (cruise), Warp 9.89 (max.), Warp 9.99 (max. emergency)
Ammunition: 12 type 12 heavy phaser arrays, 3 class-VI rapid-fire pulse phaser cannons (two fwd, 1 aft), 1200 quantum torpedoes, 15 transphasic torpedoes, 4 Class IX burst-fire torpedo launchers (2 fwd., ii aft)
Defense: Regenerative energy shields (nine.v exajoules), ablative hull armor (6 cm), secondary shields (4.0 exajoules), 1 class-III cloaking generator
Embarked arts and crafts: 4 type G2 shuttlecraft
In the aftermath of the Rule War, Starfleet increased production on tactical vessels ten-fold. The Mephistopheles grade was originally pitched to Starfleet R&D by a team of engineers serving aboard Utopia Planitia in 2382, but was passed over in favor of several other, less ambitious vessels, none of which ever went beyond their initial stages of development. It wasn't until the early 25th century that the Mephistopheles course was given some other wait. In 2407, the it was brought up during a tactical brainstorming session on Jupiter Station. One of the engineers who had designed the vessel was, past that time, a loftier-ranking Admiral, and immediately ordered the specs updated to be brought up to 25th century standards. It took less than 6 months before the final specs were delivered to Starfleet R&D for a series of intense simulations testing the many theories behind the vessel. As these tests progressed, the Mephistopheles course underwent several changes, mostly in its structural build. The epitome U.South.S. Mephistopheles was launched for shakedown flights in 2415, and was officially cleared for active duty only six months later. The Mephistopheles class was officially pressed into extended production in mid-2416. Their numbers have risen quickly, as is evident past the over 2-dozen currently in service.
This ship appears in the fan fic Star Trek Frontiers: http://frontiers.virtualstartrek.com
Perception Class
Design by Josheua Samuelson
Type: Enhanced diplomatic explorer
First commissioned: 2401
Length: 1100m
Width: 443m
Height: 121m
Decks: 26
Displacement: 7300000t
Complement: 450 officers + 1200 coiffure, evacuation limit: 24000
Speed: Warp 8 (cruise), Warp 9.nine (max.), Warp 9.98 (max. emergency)
Sublight speed: 0.75c (max.)
Ammunition: 15x Type XIV phaser banks, 10x torpedo launchers (half dozen forrard, 4 aft), 3x Generation ane field model phased energy catechism, 20x signal defense pulse phasers
Defense: Dual layer regenerative shielding, 20cm ablative hull armor, 40cm deployable ablative hull armor
Embarked craft: 4x Stormchaser-Grade runabouts (two tactical variants, 2 science variants), 45x Valkyrie Mk. III fighter, 60x Blazon Xiv personal shuttles, 20x Type 19 cargo shuttles
Introduction Starfleet continues its mission with a primary duty to the citizens of the Federation. As the number of member species of the Federation grows, and accordingly the area of territory nether Starfleet jurisdiction, the duties of Starfleet proceed to increase along with the required reliability, durability, and flexibility of the ships that serve under the Starfleet imprint. At the time of this document'southward publishing, Starfleet�s duties included numerous tasks throughout the Federation. These ranged from domestic policing and boarder patrol, to scientific missions and military operations, to deep space exploration and diplomatic duties. Where Starfleet has continued the shift to small size, single purpose ships, many in Starfleet use the examples of the very successful Galaxy-Grade and Sovereign-Class every bit examples of the continuing demand for a number of large, multi-mission capable ships serving in the inner, outer, and furthest reaches of Federation territory. Pursuant to the Starfleet Exploration Directive 902.three, the post-obit objectives were originally established on June tertiary, 2378 for the Perception-Class Starship Development Project:
- Provide a mobile platform for long range scientific, cultural, and political research projects
- Replace the aging Galaxy-Class and Nova-Class starships as chief instruments of Starfleet�southward Exploration and Diplomatic Programs
- Provide self-sufficient and fully autonomous capability for the execution of Federation policy in outlying areas of the federation and beyond the Federation border
- Incorporate recent advancements in propulsion, tactical, scientific and computer engineering science
To fulfill this duty, the following design goals were set for the form:
Propulsion
- Sustainable cruise velocity of Warp Factor 9.five. Ability to maintain speeds of up to warp 9.9 for periods of upwardly to twelve hours.
- Fifth-phase dilithium controlled matter/antimatter reactor for main power. Sustainable field output to exceed ii,150 cochranes, peak transitional surge reserve to exceed 6,400 of nominal output (120 ns phase).
- Warp bulldoze coils efficiency to meet or exceed 94% at speeds upwards to Warp 8.0. Minimum efficiency of lxx% to exist maintained through warp 9.five. Life cycle of all primary ringlet elements to meet or exceed two,300,000 cochrane-hours between neutron purge refurbishment. Secondary coil elements to meet or exceed 4,000,000 cochrane-hours betwixt neutron purge refurbishment.
- Warp field geometry to comprise modified ninety� ten-axis compression characteristic on forrard warp lobe for increased peak transitional efficiency. Warp nacelle centerlines to suit to 2.56.1 ratio of separation to maximum field strength.
- Impulse propulsion system to provide sublight velocities upward to and including .94 low-cal speed. Field output not to be less than 1.02x10^7KJ. Reactor modules to be field-replaceable. Redundant systems required.
- Slipstream generator to accommodate to generation one standards with an optimum field output to be no less than 1.02x10^23 KJ. Reactor module to be able to operate in parallel with ii generation two rated vertical cascading affair-antimatter reactors.
- Slipstream field geometry to comprise generation one field geometry standards with modified x-axis compression characteristic on frontward warp lobe for increased peak transitional efficiency with a maximum field output of 450% of standard operating levels.
- Redundant Slipstream output nodes required to increment failsafe efficiency during slipstream velocities.
Mission
- Ability to operate independent of starbase refurbishment for up to seven years. Warp performance to exist sustainable for up to x years at Warp 8.0. Power to execute deep-space exploration missions including charting and mapping, first contact scenarios, and full biological, ecological, astronomical, and other scientific studies.
- Space allocation for mission-specific facilities is to include a habitable expanse of 1,000,000m^ii or greater including living areas and adaptable scientific areas.
- Power to support a wide range of mission-related ongoing research and other projects without impact on principal systems or primary transport operations.
- Ability to serve as a armada command starship during wartime operations with full control operations suite, operations heart and gainsay long and short range sensors capable of up to 13ly tactical scans.
- Fully contained diplomatic suite capable of supporting multiple atmospheric and ecology weather condition for ship guests inside field partitions while ease of communication and motion.
- Capability to serve equally a first contact platform with full adequacy to extend federation diplomatic standards to new contacts within and beyond federation borders � Come across Federation Offset Contact Procedures for Detailed Specifications Requirements
- Full spectrum EM, Subspace Flux, Gravimetric, Quantum Level, and Temporal Flux sensor equipment conforming to Starfleet Sensor Standards (Revised Stardate 69328.42). Four meter wide gamma-ray telescope for fielding of stellar cartography. Full planetary penetration up to stellar density 4,382.93 kilograms per cubic picometer. Temporal Flux sensor equipment capable of determining location of space-time anomalies up to .00482 nanometers in size.
Environmental/Crew
- Environmental systems to arrange to Starfleet Regulatory Agency (SFRA) - standard 102.19 for Class M compatible oxygen-breathing personnel. All life-disquisitional systems with a minimum of three redundant back-ups. All life-support systems capable of replacement in transit by Starfleet Corps of Engineers (SCE).
- Ability to support up to 6,000 not-coiffure personnel for mission related activities.
- Facilities to Support Telephone call M surroundings range in all individual living quarters with provisions of upwards to 25% of quarters to transition to back up of Class H, K, and L environmental atmospheric condition. Boosted 5% rated for transition to Class N and N(2) environmental conditions.
- Diplomatic suites to comprise holo-matrix variability forth with atmospheric and environmental variability of all classes to provide both physical and ecology conditions plumbing equipment of occupants.
- All habitable volumes to be protected to SFRA-standard 347.three(a) levels for EM and nuclear radiation. Subspace flux differential to be maintained inside 0.02 millicochranes.
Tactical
- Defensive shielding systems to arrange to generation four regenerative shielding standards with dual layer interface, both field capable of 9.9x10^eight kW primary energy dissipation rate. Regenerative capability to exceed 56.4% active regeneration charge per unit.
- Tactical systems to include Type Fourteen phaser banking concern with full 360� coverage along all centrality of store operation with numerous redundant fields of gainsay along axial lines. Minimum ten fully operational torpedo/probe launchers to be placed on chief hull with up to ten torpedo spread capability per launcher.
- Incorporation of Ablative Hull Armor capable of secondary free energy dissipation charge per unit of ane.46 ten 105 kW.
- Ship to include Generation Two Deployable Ablative Hull Armor (See Delta Quadrant Technological Discoveries � Starfleet File: 2832.42.428) capable of 9.42x10^12 Chief Free energy Dissipation Charge per unit.
- Power to operate ii Stormchaser-Class � Gainsay Variant runabouts under multivector command standards to provide tactical reward during gainsay.
Design life
- Spaceframe design life of approximately one hundred lx years with a minimum of 8 ship wide system bandy outs and upgrades at an boilerplate interval xx years. Minor refurbishment and upgrades to occur at five-twelvemonth intervals at the end of ship�south deployment on 5-year missions.
Specifications based off of the Galaxy-course specifications taken from the Star Trek: The Next Generation Technical Manual by Rick Sternbach and Michael Okuda
Phoenix Grade
Design by drbob
Type: Heavy cruiser
Length: 569.26m
Beam: 218.89m
Draft: 67.35m
Deck count: 21
Mass: ii,135,000 metric tons
Crew complement: 45 officers; 365 enlisted; 60 Marines; 6,500 person evacuation limit
Power plant: 1 7,500+ cochrane quantum induction core feeding ii nacelles; 12 Class-VIII impulse fusion power plants
Speed: seven,600 grand/southward^2 (sublight); Warp ix.2 (cruise); Warp ix.98 (max.); Warp ix.9905 for 36 hours (outburst); 120,000 TSL (quantum slipstream)
Ammunition: 6 Type-14 heavy phaser arrays; 25 Type-12 phaser arrays; one Course-VIIa rapid-burn torpedo turret; 4 Class-VI outburst-fire torpedo launchers; 900 quantum torpedoes; twenty transphasic torpedoes; 4 Arc Light long-range tactical missiles
Defense: regenerative shields (ix.0 exajoules); polarizing reactive armor (4.0 centimeters)
This starship is featured in the fanfic Star Trek: Renaissance.
Pierre Boitard Form
Pattern past Robert Heckadon
Blazon: Timeline explorer
First commissioned: 497457.xv
Length: 265m
Width: 80m
Height: 41m
Decks: xiii
Displacement: 922000t
Complement: 100 officers + 500 crew, evacuation limit: 7500
Speed: Warp 9 (cruise), Warp ix.999 (max.), Warp 9.99999 (max. emergency)
Sublight speed: 0.99c (max.)
Armament: six Transphasic particle canons, four torpedo launchers, 100 spatial displacement torpedoes, x scarlet thing torpedoes
Defense: Polarized adamantium shields
Embarked arts and crafts: Transwarp shuttles
�Ane cannot choose but wonder. You encounter, he has all the fourth dimension in the world.� - Alan Immature; The Time Machine (1960)
The Pierre Boitard class is designed and built to explore alternate timelines in the Earth year of 2820. The explorer uses an artificial quantum fissure generator at the back of the ship to open a portal to alternate timelines and a series of subspace pulses to navigate. The send however is not capable of travelling back in fourth dimension.
The ship uses 24, 100 km long antennas that are stored in a pocket dimension on the ship to mind to radio and subspace radio in the alternate timeline, and brings dorsum those signals to its dwelling timeline to reconstruct the serial of events of the alternate timeline�s history.
The Pierre Boitard class has recorded many alternating timelines and their events. Most notably:
- A 20 year war betwixt the Federation and the Klingons in the mid 24th century.
- A timeline without the Dominion state of war following the mysterious destruction of Federation outpost, Deep Space Nine, and the collapse of the Bajoran wormhole.
- A timeline where at that place was no Federation, but a Terran Star Empire that some call a �mirror universe�.
- And a series of timelines where the planet Vulcan was not destroyed in the mid 23rd century by Nero, a renegade Romulan from the 24th century.
Sadly many of the timelines explored involved the fall of the Federation to the Borg. As a result, the Pierre Boitard course is one of simply iii grade of starships authorized to conduct decalithium and ruby-red thing weapons. The fourth dimension ship as well armed with half-dozen multidirectional transphasic particle canons, spatial displacement torpedoes and dedicated past polarized adamantium shields.
The timeline explorer is powered by what is known as a transwarp solar reactor. A transwarp transporter first developed past Montgomery Scott is used to beam raw energy from a star lightyears away into the ship�southward dilithium chamber. This solar reactor was get-go tested on the USS Enterprise; NCC-1701-E nether the control of Captain Information (B4) prior to the Hobus star going supernova. Withal during timeline transition, transwarp speeds, and when the combat shields are activated, power for the ship is provided past solar energy stored in a pocket dimension.
The ship as well uses pocket dimensions to give the ship habitat section an internal volume equal to that of an Excelsior form starship, and allowing a massive indoor hydroponic garden for the send�southward life support. The ship�southward hyper impulse and warp drive are installed within the send�s nacelle pylons that support the ship�s transwarp bulldoze.
Another mission of the Pierre Boitard class is to also apprehend Pacabrian pirates who invade alternate timelines to illegally mine dilithium crystals in a timeline where there was no Federation to defend those civilizations from these pirates.
The kickoff v Pierre Boitard class includes:
USS Pierre Boitard � NX-500401
USS Michio Kaku � NCC-500402
USS Enterprise � NCC-1701-North
USS Silverberg � NCC-500404
USS Nokikov � NCC-500405
Ray Class
Blueprint by Luke D'Anvil
Type: Timeship
First deputed: 2384
Length: 300m
Width: 130m
Peak: 100m
Decks: 24
Deportation: 2200000t
Complement: 20 officers + 135 coiffure
Speed: Warp ix.5 (cruise), Warp 9.vii (max.), Warp ix.993 (max. emergency)
The USS Ray and the USS Ray A are two experimental vessels for the purpose of time research. Conceived as autarkic units they are equipped with cloaking devices through the friendly support of the Klingons. They are located in a quasar arrangement about the Klingon empire, at the moment.
Scorpion Form
Design by BorgMan, redrawn by Daniel Gerson, specs supplemented by USS Paladin
Proposed: 2417
Commissioned: 2425
1 example of this class currently exists. 150 are planned over the adjacent 10 years.
Length: 302m
Decks: 12
Crew: 124
Speed: Warp 9.9997 (max.), Warp 9.ix (max. cruise), Warp eight.2 (cruise), hyper impulse capable
Armament: 4x pulse phaser turrets (2 fore, 2 aft), 6x Blazon-X phaser arrays, 3x Type-XII phaser arrays, 1x quantum torpedo launcher, 1x photon torpedo launcher
Defence force: regenerative shielding, ablative armor generators
Auxiliary arts and crafts: 6x Type-12 shuttles, 1x The netherlands-class runabout
The Scorpion, first proposed in 2417, is a heavily armed, innovative Starfleet ship, a more heavily armed sis ship to the Intrepid. Inspiration was fatigued from the dearly departed pet scorpion "Mr. Stingy", whom was brought to the design meeting by the often-tardy Lieutenant Bosscha. Simply as he was about to reprimand the young designer, an idea struck; an organically-shaped vessel with a hefty punch and the usual Starfleet sensibilities and adaptability. The Scorpion project was born.
Power for the Scorpion's heavy weapon suite and massive engines is derived from a SpheriPower Two warp core. Unable to conform a vertical core, the design squad originally chose a horizontal core. All the same, this posed a problem that flew in the fact of modernistic Starfleet design principles: there was no like shooting fish in a barrel fashion to facilitate ejection of a horizontal cadre. Instead, the unique and and so-experimental SpheriPower Ii core was chosen. In the event of a breach or overload, all antimatter can be captured and forcibly jettisoned into space.
Ergonomics played a very important office in the evolution of the ship, and in terms of the interior, the Scorpion is the about revolutionary midsize Starfleet send in terms of living and working space since the Intrepid. Walls are slightly curved, aiding in projecting the organic image, with diffused lighting near the bottom. Should Red Warning be activated, ceiling lights remain their normal intensity instead of darkening dramatically. Studies have shown that the crew performs better in these atmospheric condition.
A collection of weaponry and defensive systems requite the Scorpion its mortiferous sting. The 'Needle' is the long, powerful Type-XII phaser strip that runs along the dorsal applied science section of the vessel. Four unique "Stinger" Pulse phaser turrets provide a heavy just less accurate punch, and are mounted fore and aft, in front of the saucer and behind the shuttlebay. When the unique shuttlebay splits open, the large mechanism heavily reduces the coverage these aft turrets tin provide. As a solution (and a nasty surprise to any ships attacking from backside) the upper half of the shuttlebay conceals a pair of small Type-X phaser strips. A powerful trip sits in front of the main deflector, aimed to specifically defend the vulnerable indicate from enemy torpedoes and collisions, insuring in that location will non be a echo of the Odyssey incident.
Defense is provided by a respectable Regenerative Shielding system, supplemented by Ablative Armor Generators. This tough beat, deployed during combat or extreme weather, is extremely durable and greatly extends the ship'due south life expectancy during combat operations.
Seven shuttles provide back up for the Scorpion; six swift Type-12 shuttlecraft for short range missions, forth with a fully equipped Holland-class runabout.
Star Runner Grade
Blueprint by Phil Sherman
Blazon: Light/medium TLS commercial freighter/personnel transport
Start commissioned: 2420
Length: 110m
Width: 55m
Height: 15m
Decks: 3
Deportation: 85,000t
Complement: 3 officers + 9 crew, evacuation limit: 500
Speed: Warp 9 (cruise), Warp 9.95 (max.), Warp nine.98 (max. emergency)
Armament: ii small Blazon-5 cutting phasers
Defense: Standard shields, warp signature oppressive engineering science and high warp capacity
Embarked arts and crafts: One type 13 executive shuttle
In 2420, In an effort to reduce costs to re-supply deep space stations, explorer ships and planetary terra-farming communities, the United Federation of Planets asked all of its member races to submit plans for a smaller freighter, capable of hauling small to medium sized loads vast distances. The winning blueprint was a submitted by the Vulcans. It was a joint endeavour of the Vulcan Applied science Council, based on a pattern of luxury yacht that had been deemed too flamboyant by the council. By incorporating the cargo hauling attribute into the personnel transport, they saved this design from the scrap heap, and turned it into a very functional, every bit well every bit aesthetically pleasing ship. Eager to add together Vulcan aesthetics into the Fleet, they dispatched a completed ship, instead of just a proposal for a ship, for the Federation to audit and test. The ship spent three weeks in the Utopia Planitia Send Yards as information technology was being tested, tweaked, and refined. It easily won the respect and admiration of the Federation, due to its dual role of both a medium freighter and luxury transport. The vessel was given the name USS Star Runner NCC-55001. Plans to build the rest of the 100 ships of their quota were immediately gear up into motion.
Cargo Send The Star Runner can transport both personnel, in luxury, and a lot of cargo. Cargo is transported in several ways:
A) If the items are too unstable for transporter/replicators, and then normal cargo pods can be used, the largest are approximately 20 x 10 x 6 meters.
B) Normal cargo volition be held in special Transporter Loop Storage (TLS) pods. These pods take a built in transporter/replicator to load and unload the cargo, or the cargo may be beamed directly to an awaiting ships cargo hold using the powerful transporters on the ship. The 20 x 10 x vi meter pods can hold 5000 cubic meters of cargo, both solid and liquid equally opposed to the 1200 held in a normal container of the same size. There are 6 pods on the ship, making for a cargo hauling maximum capacity, excluding passengers, of 13,500 cubic meters. Hence the light/medium freighter classification, it all depends on what type of pods it has.
Personnel Transport The Star Runner has six standard quarters, 4 larger estate rooms and 2 estate suites that are used for personnel transport. The maximum amount of passengers, except during emergencies, is 26. When non being used for it�s main role of cargo transport, the Star Runner is generally used equally a shuttle vehicle for high-ranking officers, government officials or VIP�southward. She has a pocket-size shuttle bay that can hold ane full size shuttle, or 2 shuttle pods.
She has a total galley located aft, and a arboretum lounge in the front of the send, to include many varieties of plants, a pocket-sized water fall, and a full �sky light� window over the unabridged room, at that place are protective panels that will slide downwardly covering the window and all h2o is evacuated into storage containers, during any alert situation.
Humanitarian Aid 1 of the most noted rolls of the Star Runner is humanitarian assistance. Emergency relief TLS pods can be dropped at strategic locations, each of which is fully loaded with enough raw materials to sustain 3000 people for upward to 3 months depending on rationing. The transporter/replicators on these pods are also augmented with ground penetrating sensors so they tin locate needed raw materials in the nearby earth (upwardly to 1.5 kilometers) and transport those materials direct into the TLS matrix. In this way, the ERTLS pod tin can extend its length of usefulness even if it completely runs out of raw materials. The ERTLS can replicate just nigh anything... food, cloths, water, medical supplies and/or even small arms, provided the operator has the correct codes. The ERTLS pods can communicate with each other upwards to 30 kilometers away, and transport materials, or personnel, from 1 to some other, every bit needed.
Star Hammer Variant (Theoretical variant... Only one prototype has been built at this time.) Another role for the Star Runner is troop transport. Although, this calls for an upgraded variant of the Star Runner called the Star Hammer class. In this variant, weaponry is slightly upgraded, and the shielding system is severely upgraded. All of the personnel ship areas are removed and replaced with tactical sensor and targeting systems designed to defeat incoming torpedoes. Troops are beamed into the TLS pods; each pod can hold 200 soldiers. The ship is designed non for an offensive role, just defensive until it can land and drop its pods. After drib, the pod starts to automatically ship its cargo into a tactical defensive blueprint. A normal drop consists of all 5 pods, 2 troop bearing TLS pods, 2 TLS support equipment pods, and one standard weapons and munitions pod. The Star Hammer can put 400 troops, armed and ready for gainsay, on the ground and deployed in 10 minutes. The just existent use for this type of variant is defense force of remote planets with volatile atmospheres, which inhibit transporting the troops from orbit. A Star Runner tin be converted to a Star Hammer in less than a week at a major shipyard, so only ane prototype Star Hammer has been built at this fourth dimension.
Tachyon catapult
Design past Robert Heckadon
Type: Jump gate
First commissioned: 2384
Length: 214m
Width: 229m
Height: 47m
Decks: 1
Deportation: 57000t
Complement: 1 officers + 4 coiffure
Sublight speed: 0.001c (max.)
Armament: none
Defense: none
Embarked craft: 1 Danube form runabout control ship (coiffure complement and decks)
�I would rather hurt others with a painful truth than to live a prevarication,� � John Harrison, 2257
In 2376, the USS Voyager encountered a man by the name of Tash who used the remains of the Caretaker�southward assortment to create the Graviton Catapult that transported the Voyager beyond xxx sectors of space, cutting three years off of their journey. In 2384, Starfleet Corp of Engineers began to use the readouts the Voyager brought dorsum to build the Tachyon catapult.
The tachyon catapult captures a tachyon particle that pulls normal infinite towards it through null infinite like a slingshot to retain its faster-than-low-cal properties forming a long range infinite warp. As the ship passes into the infinite warp, the catapult then releases the tachyon particle that �snaps� infinite back to where it was and taking the ship with it.
The range of the catapults is currently 7.72 lightyears, which is roughly 3800 AU�s shorter than the distance between Earth and Wolf 359. At to the lowest degree 2 catapults are needed to ensure a stable flight, but the number of catapults does not bear on the range of the catapults. However an array of captured tachyons has shown to substantially increment the distance, only is as nonetheless unstable beyond a sure amount. The aperture of the space warp is limited to merely nigh 500 metres beyond. This means that big explorations cruisers like the Milky way class and Sovereign class are also big for the catapult, but smaller ships like the Luna class and the Intrepid class can. Since mass is not a factor, ships every bit heavy equally the Nebula grade can use the catapult.
It has been heavily debated every bit to what powers the catapults that ranged from broadcast power from a massive solar assortment to 25km long ability tethers orbiting Neptune. Information technology was so decided to use conventional antimatter that tin can be upgraded to using the Elway theorem to collect solar energy from a nearby star. It takes fifteen hours to fully recharge the catapult after every employ.
Considering of the corporeality of neutron radiation being generated past the catapult, the catapults are controlled by a Danube grade runabout where the replaceable modules are the catapult�southward controls and transceiver assembly. Holo-emitters are placed all over the catapult so another runabout with a small holodeck tin come in to perform more all-encompassing maintenance and repairs with the utilize of holographic avatars generated from the runabout.
Starfleet has high hopes that soon the catapults range can be increased to at to the lowest degree 500 lightyears one time the stability issues over an array of tachyons. This and so, with the help of a positronic based AI for maintenance, can allow a catapult to exist sent to another star system and exist used to send some other and another to allow ships to travel to uncharted parts of the milky way without requiring years worth of travel time fifty-fifty with the development of quantum slipstream that is constitute on the Vesta class starship.
Tesla Class
Design past Noah
Type: Explorer
First commissioned: 2467
Length: 289.05m
Width: 127.67m
Tiptop: 35.25m
Decks: x
Complement: 10 officers + 103 crew, evacuation limit: 300
Speed: Warp viii (prowl), Warp 8.93 (max.), Warp 9.95 (max. emergency)
Sublight speed: 0.67c (max.)
Ammunition: 14 Type XII phasers, 5 quantum phasers, 4 torpedo turrets
Defense: two overlapping regenerative shields and ablative armor generators
Embarked arts and crafts: 3 Ajax type shuttles
"Let the time to come tell the truth, and evaluate each ane co-ordinate to his piece of work and accomplishments. The nowadays is theirs; the future, for which I take really worked, is mine." - Nicola Tesla
Nikolai Tesla was one of the greatest minds in the 1800s proposing alternate current, wireless transversal of energy and inventor of the radio. The mission of the Tesla course is to exercise serve as a test bed for Borg applied science, quantum phasers and a revolutionary twin core design.
A transport with this name must have technical achievements of phenomenal proportions and the Tesla form does non disappoint. One of the core breakthroughs that made the Tesla course possible is the idea of a dual core that incorporates slipstream drive and conventional warp technology. These cores are located in each nacelle and are independent from each other. As a event of the 2 cores the send has double the ability of other ships its size resulting in the addition of several cooling systems adult direct for this ship including the fins on the warp nacelle. This gives the ship much extra power that can exist used for tactical systems, extra warp speeds or sensors simply it is mainly used for the science labs on the send. These labs are equivalent to the ones on a starbase but considerably smaller. They churn out data and technology making no two Tesla course ships the same. The extra power likewise goes to the industrial class replicator located past the main shuttle bay. Every bit a byproduct of the Tesla class having labs and big amounts of power the hull is tended to by nanites that are controlled past the calculator arrangement. This allows for upgrades or repairs to be done rapidly and with out the need for a dry-dock or a starbase.
Although the primary mission is of exploration and scientific discipline the Tesla class must also take tactical systems. These systems rival that of a Galaxy class cruiser. The phasers requite a 360� field of fire and are modified to fire either every bit a single fire or as a barrage of modest bursts. The torpedo launchers are designed to give a big field of fire just cannot fire to the sides. This is rarely a trouble because the Tesla has great maneuverability complements of its large impulse engines the computer organisation tin can track upwardly to 100 targets at the same time and always fires at weak points when possible. As for defense the Tesla is divided into 12 sections that are airtight and have pocket-size generators. The idea behind this is that if the ship sustains horrific damage to the nacelles and cannot for some reason project a strength filed then the entire ship will not be affected. The shields are also connected straight to the nacelle with several redundancies to ensure that they will be operational as long as possible. Virtually of the main systems like engines tactical systems and sensors are integrated throughout the send with at least 5 redundancies and several backups.
Thanks to Chris Edmonds for inspiring me to mail service a starship.
Thames Class
Blueprint by Commodore Horton
Type: Runabout
First deputed: 2459
Length: 32m
Width: 22m
Height: 5m
Decks: 1
Displacement: 185t
Complement: i officers + one crew, evacuation limit: 26
Speed: Warp vi (cruise), Warp viii (max.), Warp 8.885 (max. emergency)
Sublight speed: 0.33c (max.)
Armament: 0 to 2 micro torpedo tubes, 2 pulse phasers
Defense: Pulse Shields
Embarked craft: None
In 2450, Starfleet issued a requirement for a new, long range, high endurance runabout capable of operating unsupported for over a month. The winner of this competition was the Thames form. Equipped with new technologies such as, nanite repair packets and pulse shields, the design suffered pregnant setbacks, earlier the issues were stock-still. Since then, the Thames class has served admirably for nearly 10 years.
Thunderchild Class
Design by david donovan
Type: Carrier
First deputed: 2395
Length: 1600m
Width: 750m
Peak: 500m
Decks: 180
Displacement: one,200,000t
Complement: 300 officers + 5000 crew, evacuation limit: 20000
Speed: Warp 9.0 (cruise), Warp 9.v (max.), Warp 9.83 (max. emergency)
Sublight speed: 0.75c (max.)
Armament: 11 phaser banks (6 top, v bottom), four photon torpedo tubes, ii quantum torpedo tubes
Defense: triple redundant shields
Embarked arts and crafts: 180 Shadow Hawk fighters, 60 Nebula bombers l shuttles of various types
Originally designed for pleasure cruises, this vessel was never intended for warfare, however - in the after math of the Dominion State of war, the need for a carrier vessel was outlined, and the Thunderchild was redesigned to fit this role. Although perfect for the purpose, her design has proved in efficient in power requirements, and her speed is only acceptable, rather than the accepted norm. Named afterwards the Akira class vessel, which was destroyed presently after the Dominion War in an attack by Jem'Hadar rebels.
With eternal gratitude to Kevin 1000. Brownish for the final design, this ship was originally designed by David Donovan
Type 20
Design by David Lovejoy
Type: Long-range shuttlecraft
Date commissioned: 2393
Length: 10m
Beam: 9m
Height: 4m
Weight: 7t
Max. sustainable speed: Warp ix for 24 hours
Crew complement: ane-4
The Type-20 shuttlecraft is the fastest Starfleet shuttle ever. Previous shuttles commonly do not travel at speeds over warp five or vi, but the Blazon 20 is capable of speeds over Warp 8 indefinitely and every bit fast as Warp 9.00015 for one whole earth day. The shuttle was developed to complement its mothership with long-range exploratory missions as well as emergency rescue missions where it is necessary for ships to travel at the highest possible speeds. The Type 20 also has a total complement of emergency medical and communications equipment, site-to-site transporters, replicators, and rations, and tin be equipped with a biobed. The Blazon 20 merely accommodates people and any light cargo can fit through its small aft ingress/egress hatch. For armament, the type twenty is standardly equipped with twin phaser emitters and a ventrally-mounted micro-torpedo launcher. It can be upgraded with pulse phaser banks.
Vanguard Class (two)
Design past Jay Everington
Type: Advanced tactical explorer
First deputed: 2421
Length: 574m
Width: 160m
Tiptop: 64m
Decks: 23
Deportation: 2,478,000t
Complement: 75 officers + 305 coiffure, evacuation limit: 7200
Speed: Warp nine.7 (cruise), Warp 9.98 (max.), Warp 9.999 (max. emergency)
Armament: 18 Blazon-12 phaser arrays; 4 type-four pulse phaser cannons; iii class-Ix outburst-fire torpedo launchers (2 fwd. 2 aft); 900 quantum torpedoes; 40 transphasic torpedoes
Defence: Regenerative shields (9.0 exajoules); polarizing reactive armor (iv.0 centimeters)
Embarked craft: 3 Circuit-class shuttlecraft
The Vanguard form was designed every bit a medium-range tactical explorer. Medium range being a relative term with the introduction of the transwarp capable Odyssey and Endurance course vessels of Frontiers, and the Frontiers transwarp network which stretches from the Blastoff Quadrant to galaxy M106. The Vanguard has slipstream capability, which was installed as a much cheaper, resource-friendly culling to the transwarp propulsion systems currently existence produced. Information technology has a maximum speed of 135,000 TSL (times the speed of light). This speed doesn't arroyo those of a transwarp capable vessel, and certainly not of the Frontiers transwarp hub itself, just is much more energy, price, and resource friendly for a vessel of the Vanguard's size. The Vanguard class is somewhat of a departure from the massive Odyssey and Endurance class vessels, which require more space for both cargo and the engineering science required to achieve transwarp velocities. In pattern and construction, the Vanguard is more than similar the Intrepid and Sovereign course vessels of the Rule War era. Its armament includes the standard compliment of 900 breakthrough torpedoes and forty of their transphasic counterparts.
The transport was designed by Paul Weaver, whom I work with on the fan fic "Star Trek: Frontiers". I deed as executive producer for the series, and am submitting this blueprint on Paul's behalf, with permission of course: http://frontiers.virtualstartrek.com
VC-9 Form
Devised by Ensign Fox
Length: 10m
Beam: 8m
Height: 4m
Vector Corporation is proud to introduce the VC-9 Special OPS and Intelligence Mission Med-Range Shuttle. The VC-9 is the final product of iv years work. Stealth Applied science that equals, if not surpasses, the Romulan cloaking device has been implemented along with defensive phasers, transporter, 6 man Spartan sleeping accommodations, and Extensive storage infinite make the VC-9 the most equipped special field operations unit used in Starfleet. Production started three months agone and to this date 6 have been produced and are in service. The max. speed is Warp 9.6 with a cruising speed of Warp nine.2.
Velocity Form
Pattern by Kurt, specs past Austin
Type: Cruiser
First deputed: 3161
Length: 1555m
Width: 400m
Acme: 350m
Decks: xxx
Displacement: 25,000,000t
Complement: 100 officers + 1100 crew, evacuation limit: 30000
Speed: Warp 9.99 (cruise), Warp nine.995 (max.), Warp 9.9999 (max. emergency)
Sublight speed: 0.85c (max.)
Ammunition: 20 type XVI phaser arrays, ten mark 105 quantum torpedoes, stock 2000
Defense force: Deflector shields, chapters: ten exajoules; 10 cm of high density ablative armor
Embarked craft: 24 Targ course fighters; 15 workbees; 200 escape pods; captain's yacht
This transport was designed to protect the newly formed Galactic Federation from the increasing threat of the Kelvan Empire. The Kelvans having their homes take a turn for the worst, they send 45% of their powerful military. Starfleet wanted a fast ship that could pack a punch. The USS Velocity performed valiantly in the Kelvan War, and was immediately mass produced. Starfleet used these ships to patrol all of the Federation, and guard it from renegade Jem'Hadar and Hirogen soldiers and ships. The class was finally decommissioned in the twelvemonth 3376. Serving for 115 years fabricated the Velocity the longest serving class in the history of Starfleet.
Victoria Class
Design by Nate Smith
Type: Watch / destroyer
Date Released: 2503
Length: approx 150m
Decks: half-dozen
Ammunition: half-dozen pulse phaser cannons (three starboard and 3 port)
Propulsion: Revolutionary warp propulsion system which allows the vessel to surpass the barrier into transwarp. During test runs, the Victoria reached an astounding warp factor of 11.87 (recalibrated scale).
Structure location: Unknown, it was top surreptitious until it was released.
This is supposed to be replaced with a improved version.
Watchtower Class
Design by Robert Heckadon
Blazon: Temporal Agent Headquarters
First commissioned: Stardate 704206
Length: 300m
Width: 300m
Height: 2000m
Complement: 620 officers + 4380 crew
�Somewhere in time I will find you and beloved you once more, Like the air current sweeps the earth� Kamelot, The Haunting
Ever since the days that travelling to the past became a reality, information technology was immediately known that there would have to exist rules and regulations for time travel. And for those who intend to condone the temporal accords for their ain personal gain, the Federation deputed the temporal agents to stop these renegades and protect the timeline at all costs. But even and so they needed a base of operations of operations. Someplace to monitor the timeline, coordinate with time ships, and to protect itself from critical temporal incursions. And therefore, on Stardate 704206; March 17, 3027, the Watchtower was born.
The Watchtower serves equally an early alert to disquisitional temporal incursions and able to protect itself against changes in the timeline. And and then can transport temporal agents to a specific planet and time to stop the changes before they are fabricated, and to correct the menses of fourth dimension with minimal interference. Although temporal mechanics are very difficult to understand without neuro-implantation, string physics supports the concept of co-existing timelines. A concept that allows future actions to manipulate the past and the effects of the alternate future hold. The Watchtower supports over 600 temporal agents and over 4000 crew members. The station is primarily powered past standard Casimir free energy crystals that are used in the station�south zero signal power cells and augmented by dimensional solar power. The station is heavily armed with numerous transphasic particle cannons, solar mines, and chronotron torpedoes. Verbal numbers are classified. Since the station technically exists outside of normal space time, it is virtually immune to conventional weapons, but still uses affair phase shielding as a secondary defense. Every bit with all modernistic ships and outposts, the crew uses dimensional deportation alcoves that allows them to walk onto another deck above or below as they would walk into a room on the same deck. The Watchtower is composed of organically grown adamantium crystals, reinforced with a unmarried carbon nanotube molecule massing several k metric tonnes wrapped around the station.
For security reasons, the location of the infinite station is kept above top clandestine. But information technology was discovered and destroyed past Vosk, a sadistic temporal terrorist, who discovered the Watchtower at the Unimatrix one graveyard, in what utilise to be know as Borg space. The station was resurrected when Vosk was killed when he attempted to return from the mid 20th century by Captain Jonathan Archer and the crew of the NX-01 Enterprise. And since Vosk was unable to render to his ain century, the destruction to the station never happened. The Watchtower was moved to some other location and has been kept hidden. And in light of the temporal cold state of war, two more than Watchtower stations are now being grown. And from the beginning, the name Watchtower was deliberately used so that records would testify to prying eyes an obsolete Starbase from the mid 23rd century. Including Starbase 47, Vanguard station.
http://www.wisegeek.com/what-is-the-casmir-event.htm
http://physicsweb.org/manufactures/earth/11/one/9
http://marveldirectory.com/miscellaneous/adamantium.htm
http://www.kamelot.com/site/media
Star Trek Vanguard: Straw
Star Trek Enterprise: "Cold Front end"
http://www.hillschmidt.de/gbr/sternenzeit.htm
Source: https://treknology.org/future1.htm
ارسال یک نظر for "Can I Add a Class Again if Dropped Ncc"